

They could even leave your group if they hate your guts enough. Your job is to keep your companions’ morale up, and failure to do so may cause their job performance to lag in the missions you send them on, putting them at greater risk of failing or even being captured. Mikhail is a rogue spy who generally solves his problems by blowing them up Tarakan kind of defies description, but he talks about rats a lot, has added horns to his gas mask, and at one point describes himself as “more real than you are.” The characters are endlessly entertaining, if not particularly deep.

Throughout your journey, you cross paths with a host of odd characters, some of whom join you as companions at your base. Igor is far from the exclusionary zone’s only inhabitant.
#Chernobylite psyche how to#
Igor knows how to press people’s buttons, but you generally want to get your comrades to like you. The story is set in the trappings of a political spy thriller, along with some Lovecraftian horror to keep you up at night, in an atmosphere that’s not so much dreamlike as it is hallucinatory. Chernobylite explores technological advancement (mostly its dark side) and the human cost of experimentation - relevant themes when using Chernobyl as a backdrop - as well as the importance of maintaining your humanity in dire situations where immediately, it might be easier not to. The shadowy corporation NAR has taken control of the zone, attempting to use the chernobylite for some unknown purpose.ĭevelopers The Farm 51 have woven a fascinating, twisting, mysterious narrative and placed it in a highly ambitious first-person, sci-fi/horror, survival RPG. Coincidentally, a mysterious substance dubbed chernobylite has since been discovered to be growing out of the reactor core. Thirty-plus years after the disaster, Igor is searching for answers about his wife Tatyana’s disappearance around the time of the explosion. This brings us to Chernobylite, in which Igor Khymynuk, a former nuclear engineer at the plant, chooses to inhabit the exclusionary zone anyway.

The radiation from the explosion that occurred there is expected to last for 20,000 years, making the surrounding land mostly uninhabitable. Unfortunately, the world has witnessed the downside of nuclear energy when reactors have failed, notably the Chernobyl plant disaster of 1986 near Pripyat, Ukraine. But it’s easy to see how utilizing it as a tremendously powerful and unlimited yet clean energy alternative to coal and fossil fuels was at one point an alluring prospect - almost a philosopher’s stone. The harnessing of nuclear energy especially has been used for intentionally destructive purposes. The pursuit of making life more convenient or enjoyable often comes at the cost of adding misery and suffering to the world. Technological advancement is a double-edged sword. PS: Almost forgot, please add Vodka, I want distill my own ofc, it would use psyche stat somehow, example: temporary gain (shaky hands would get temporal fix reflecting morale boost), and if drank too much it would impair view and give penalty for psyche, temporary ofc.if not add addiction running background and after too many bottles too quick, permanent psyche drop.īoiling Point had nice drunk system, I loved go hunting bad guys drunk, driving over them and start shooting.“ She blinded me with science!” – Thomas Dolby What heppens when psyche reaches 0%? My vote would be something like, X% chance player would just stop and shoot himself or something more interesting. This parameter would also define if player has war fatigue: shaky hands makes aiming harder and mumbling myself would make sneaking harder too. It has a lot of potential if used right, make it more than just "health drop" from kills.Įxamples: if see monster/ripped human, you kill human (like now), you would lose psyche, and after 50% you would slide in to the madness more and more, and at some point start hallucinate and at very low % of psyche those hallucinations would be so real player wouldn't know if its real or not.ofc hallucinated shot wouldn't actually do health drop.but maybe a lil bit psyche.
